Bring it back to life.
Restore power. Equalize pressure. Work through the station’s physical systems. Every repair changes the world around you.
A ROUTINE REPAIR. AN IMPOSSIBLE TRANSMISSION.
Some things are better
left in the dark.
You arrive alone at a powerless research station. The job is routine: restore its systems and find out what went wrong.
Then a woman makes contact. According to the records, she died seventeen days ago.
ARCADIA is a first-person science-fiction thriller for PC, built around exploration, technical puzzles, and a growing distrust of the information around you.
Restore power. Equalize pressure. Work through the station’s physical systems. Every repair changes the world around you.
Read the records. Follow the transmissions. Piece together a story in which the next discovery can change everything you thought you knew.
Light, sound, and empty spaces build the tension. A focused narrative experience, driven by curiosity rather than combat.
INDEPENDENT BY DESIGN
We’re Outer Hush, an independent game studio creating ARCADIA: an atmospheric, story-driven game for players who enjoy discovering a world one detail at a time.
Our focus is deliberate: believable spaces, meaningful interactions, and a mystery that stays with you after you leave. We’re currently developing the game’s playable demo.
For publishing, press, and collaboration enquiries.
Tell us about your idea. We’d love to hear from you.